Behavior modification through audio and visual prompts can help the user notice significant developments. I find myself wondering what to pay attention to as I play, often missing what is really important. E.g.: How many BBs I have, or a particular pattern in the flop.
Here is how the feature would work:
As a hand develops, the game highlights on the game board the factors that are most significant to an advisor’s decision. E.g.:
In behavioral science, this kind of training is faded gradually so that people internalize the thinking. Prompts like these could be strong at first, then gradually faded (literally) as I get better.
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